Beginning J2ME

Beginning J2ME ebook

There's something all of us can learn in this book, so if you're serious about getting into embedded Java programming, check it out. — Jason Salas' WebLogHave you thought about building games for your cell phone or other wireless devices? Whether you are a first-time wireless Java developer, or an experienced professional-- Beginning J2ME, Third Edition brings exciting wireless and mobile Java application development right to your door!This book will empower you with numerous topics: sound HTTPS support, user interface API enhancements, sound/music API, a Game API, 3D graphics, and Bluetooth. Further, this book is easy to read and includes many practical, hands-on, and ready-to-use code examples. You will not be disappointed. More Reviews and Recommendations

Sing Li is a systems consultant, avid open source developer, and active freelance writer. With over two decades of industry experience, Sing is a regular contributor to printed magazines and e-zines, and has a sizable roster of book credits. Sing is an evangelist of the mobile Java, VOIP, and P2P evolution.Jonathan Knudsen is a Java developer and noted author of several books, including Wireless Java: Developing with J2ME, Second Edition, Mobile Java, The Unofficial Guide to LEGO MINDSTORMS Robots, Learning Java, and Java 2D Graphics. Jonathan began his object-oriented programming career in Objective-C on the NeXT OS, soon thereafter suffering through a couple of purgatorial years in Microsoft's Visual C++, before graduating to Java in 1996. He has written extensively about Java and LEGO robots, including five books, a monthly online column called "Bite-Size Java," and articles for JavaWorld, EXE, NZZ Folio, and the O'Reilly Network. Jonathan holds a degree in mechanical engineering from Princeton University.

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