Things a Computer Scientist Rarely Talks About: MIT Lectures on God and Computers
Things a Computer Scientist Rarely Talks About: MIT Lectures on God and Computers

How does a computer scientist understand infinity? What can probability theory teach us about free will? Can mathematical notions be used to...

Things That Make Us Smart
Things That Make Us Smart

In Things That Make Us Smart, Donald A. Norman explores the complex interaction between human thought and the technology it creates, arguing...

Evolution of Useful Things
Evolution of Useful Things

Only Henry Petroski, author of The Pencil, could make one never pick up a paper clip again without being overcome with feelings of awe and r...

Why Things Break
Why Things Break

Did you know--* It took more than an iceberg to sink the Titanic.* The Challenger disaster was predicted.* Unbreakable glass dinnerware had ...

Why Things Bite Back
Why Things Bite Back

Technology has made us healthier and wealthier, but we aren't necessarily happier in our zealously engineered surroundings. Edward Tenner is...

Sneakiest Uses for Everyday Things
Sneakiest Uses for Everyday Things

In the third book in Cy Tymony's Sneaky Uses series you will learn how to turn a piece of paper into a Frisbee, a business card into a boome...

Making Things Talk
Making Things Talk

This book contains a series of projects that teaches readers what they need to know to get their creations talking to each other, connecting...

101 Things I Learned in Architecture School
101 Things I Learned in Architecture School

Concise lessons in design, drawing, the creative process, and presentation, from the basics of "How to Draw a Line" to the complex...

New Way Things Work
New Way Things Work

Ever wondered how the Internet and computers really work but assumed that you wouldn't understand? Did you know that the principle behind th...

Sneaky Uses for Everyday Things
Sneaky Uses for Everyday Things

Do you know how to make something that can tell whether the $20 bill in your wallet is a fake? Or how to generate battery power with simple ...

The Design of Everyday Things
The Design of Everyday Things

The Psychology of Everyday ActionThere are seven stages of action - one for goals, three for execution, and three for evaluation. Forming th...

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